Exercício (3DsMax):
1. Create
>>> 3D > Box >>> 30 / 25 / 45
2. Create
>>> Camera >>> Target
3. Create >>> 2D >>> Line
4. Time Configuration >>> PAL >>> Re-scale:
200
5. Motion >>> Trajectories > End time: 200 >>>
Samples: 3 > Convert from
6. Subobject
7. Create >>> Camera>> >
Target
8. Graph Editors >>> Object >>>
Height >>> chave em 10 (value 45) e chave em 190 (value
1)
9. Mover os pontos das chaves
10. Render Setup >>> Range
(cam1): 0 a 100 >>>> Range (cam2): 0 a 200
2º Exercício:
>>> Autocad
1. Comando: Vpoint
>>> 1,-1,1.5
2. Comando: Box
>>> 0,0 >>> 10,10,10
3. Comando: Copy -
copiar o cubo
>>>3DS Max
5. Import >>> Layers
6. Cubos >>> Edit Poly >>> Polygon >>>
Detach
7. Create
>>> 3D >>> Cylinder - num cubo
8. Create >>>
3D >>> Copound Objects - Boolean >>> Pick Operand B
9.Material Editor
10. Graph Editors (track
view)>> > Object >>> Opacity
3º Exercício:
1. Create >>>
3D >>> Box >>> 100, 100, 100
2. Create
>>> 3D > Box >>> 100, 100, 100 (ao lado)
3. Graph
Editors:
>>> Box 1 (azul)
>>> opacity >>> chave em 50 (value 0) e em 52 (value 100)
>>>Box 2 ( vermelho)
>>> opacity >>> chave em 50 (value 100) e em 52 (value 0)
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